{
  "build": "0.3.2",
  "reviewed": "2026-09-07",
  "release": "https://github.com/RoyGSlade/KingdomsAndCaravans/releases/tag/v0.3.2",
  "zip_sha256": "b495752f77955198e651fb996edfc401b7822687acfb02c9278e508e993d6434",
  "zip_bytes": 38063805,
  "verification": {
    "focused_simulation_checks_passed": 45,
    "focused_native_ui_checks_passed": 29,
    "updater_package_checks_passed": 40,
    "updater_ui_checks_passed": 12,
    "full_build_script": "passed",
    "actual_zip_installation": "passed",
    "packaged_runtime_legacy_0_2_1_save": "passed on development laptop",
    "packaged_runtime_developed_city_save": "passed on development laptop",
    "paid_economy_playthrough": "passed: 35 planned structures, two raids, equipment production, armored recruitment, housing expansion and save restoration",
    "legacy_updater": "published0.2.1 code checked live manifest, downloaded, verified, installed and launched0.3.2",
    "independent_hardware_coverage": "not established",
    "live_update_download_install_and_launch": "passed: small installer downloads and verifies pinned full game; old-client Restart with update launches it",
    "existing_save_hash": "saved kingdom and backup remained byte-identical in an isolated old-version profile",
    "downloaded_runtime_legacy_save": "passed in installed public executable",
    "installer_checks_passed": 15,
    "original_0_2_1_shortcut": "native executable forwarded to verified0.3.2 game",
    "retry_and_corruption_recovery": "passed"
  },
  "capture_method": "In-engine gameplay and interface captures. Developed settlement from an automated paid-economy playthrough without injected supplies; individual inspector views demonstrate controls and may use test fixtures. Images resized to1280x720.",
  "captures": [
    {
      "image": "construction.png",
      "sha256": "1d8a1d55addba5fe8b1a20796c883f982d8db76e98696ecca4a71400c0de562f",
      "capture_context": "Selected vegetable farm construction site and assigned builders."
    },
    {
      "image": "supply.png",
      "sha256": "7df3d0b9342abcde8a66c7ae7de56a0bb4659ab9f319730e4cf952db1ae4317a",
      "capture_context": "Sawmill inspector in a loaded city; operating workers and supply status."
    },
    {
      "image": "city.png",
      "sha256": "c52525c3e7bb579e35b46a7b52a301c75128914ce17e0c7ef15abbbac08cc600",
      "capture_context": "Completed paid-economy playthrough, expanded city and post-victory settlement mode; current compact building controls."
    },
    {
      "image": "defense.png",
      "sha256": "e291eec824033dd59836deb36070fc50fcbfe6bfd14e3599fff367e346a8256f",
      "capture_context": "Interface fixture showing Defenses category and small garrison description/costs; not a battle capture."
    }
  ],
  "full_game_sha256": "76a2b59698186c595836d60c21c1793716c93da4a6bd84ba2ec5afb70ea9d0b5",
  "full_game_bytes": 164903664,
  "capture_build": "0.3.0 gameplay;0.3.2 changes installation only"
}
