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What I'm working on
WHAT I'M WORKING ON
A lot in the works
I've got a lot moving right now: security and SEO improvements, a simpler, more elegant BetterFingers update, and a bigger place for community input.
Voting is becoming part of how I build. I'll be putting up polls so everyone can help choose what gets my attention next. I'm also working on improving the experience for GitHub supporters. If you'd like to support what I do, I'd genuinely appreciate it.
I'm building an image-to-3D AI pipeline that I want to make publicly available once it's polished. Images and resources are coming soon. Kingdoms & Caravans will be getting a facelift over the coming weeks, and I'm planning an experimental game type for Stardust.
I'm also working toward a polished v1 of Infinite Ages Evolved for local use. Eventually, I want it to pair well with BetterFingers. That work should feed back into Infinite Ages as a whole, including new skills, a bestiary, and a much more interactive GM experience.
I might be pushing the envelope pretty hard here. Honestly, I feel like I've let some amazing opportunities pass me by over the last couple of years. With the tools we have now, there's no time like the present to start building.
Please be patient with me. I've got a lot of ideas and only so much time. I'm looking forward to sharing these releases with my friends and seeing what experiences come out of them.
And helping doesn't have to mean spending money. Comments, feedback, bug reports, and ideas for features or entirely new things are all welcome. I want to hear what you'd like to see me build.
Anyway, kick ass and have fun, people!!
Try the current builds
Everything here is playable or downloadable today.
Stardust runs in your browser with nothing to install; sign in to put your times on the board. Kingdoms & Caravans 0.3.2 is still available as an early Windows playtest. BetterFingers Alpha 3 has its signed Windows download. All of them are early builds; real play and honest feedback are what move them forward.